Mermaid 3D Modeling

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Mermaid 3D Modeling
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3D Modeling
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3D Sculpting Model

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Overview )

"Mermaid 3D Modelling" is a unique artistic endeavor that utilizes Nomad, a powerful 3D sculpting tool, to create a detailed and intricate model of a mermaid skeleton. The primary goal of "Mermaid 3D Modelling" is to explore the artistic possibilities of combining mythological themes with scientific accuracy, utilizing 3D modeling to bridge fantasy and reality in a compelling visual format. This model serves not only as a standalone piece of digital art but also as a prototype for future projects where such detailed models could be used in larger, more immersive settings, such as virtual reality environments, video games, or as part of digital animations.

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Production )

The "Mermaid 3D Modelling" project began with detailed conceptualization, where mythological themes were blended with anatomical realism through sketches and studies. Using Nomad Sculpt, I sculpted the intricate mermaid skeleton, focusing on realistic textures and precise anatomical features. Detailing further enhanced the model’s mythological elements, such as the tail and fins.

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 Challenges )

One significant challenge encountered during the "Mermaid 3D Modelling" project was managing the high level of detail in the mermaid skeleton, which resulted in an increased number of polygons. This intricacy, while crucial for achieving the desired realism and textural fidelity in the model, led to a complex mesh that is potentially resource-intensive for real-time applications, such as in video games or virtual reality environments. The high polygon count could lead to increased computational load, potentially impacting performance and limiting the model's usability in environments that require real-time rendering. This necessitates further optimization steps, such as reducing the polygon count or implementing advanced mesh simplification techniques, to ensure the model remains visually impressive without compromising system performance in its intended future applications.

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Team Members
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Shihui Doris He - 3D modeling

Shihui Doris He - Texture & Rendering

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